Norman Rockwell Four Freedom VR

Partnering with the Norman Rockwell Museum, the students have created an immersive mobile Virtual Reality exhibit for Norman Rockwell's Four Freedoms paintings.

The VR exhibit is scheduled to go on tour 2018 with exhibitions in New York, Detroit, Los Angeles, and then finally in Normandy, France.

The original Four Freedoms paintings, upon which the exhibit is based, had raised more than $132 million for the war effort during the 1940's. We invite you to experience an historical moment from the War War II era. Step into the 1940's and get a view of the importance of the Rockwell paintings as well as how they were created.

Collaborative Project

Details

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Four Freedom

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Development scope

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Concept Art

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nrp planespotter
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Iterations and findings

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Challenge: Interaction Placement
nrp challengeChallenge: Navigation
nrp challengeChallenge: Voice UI
nrp challengeChallenge: Ambience Sound
nrp call outChallenge: Interaction callout/highlight
nrp textChallenge: Text size
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nrp textChallenge: Viewpoint consistency
nrp tutorialChallenge: double confirmation
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View in 360ยบ

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Videos

Press

https://www.nytimes.com/2018/03/08/arts/new-york-historical-society-norman-rockwell-four-freedoms.html

https://rockwellfourfreedoms.org/press/press-release-norman-rockwells-iconic-four-freedoms-to-travel-in-seven-city-international-tour/

https://americanfineartgallery.com/news/2018/3/10/rockwell-roosevelt-the-four-freedoms

Norman Rockwell VR Student Credits:

Instructors: Phil Kauffold (GAM) Stephen Romanko (MUS) Scott Looney (MUS) Changying "Z" Zheng (WNM) Producer: Via Pruitt (GAM) Concept Art Abigail Lashbrook (ILL) - Concept Narrator Celine Steenberg (GAM) Interaction Design, Scripting Alberto Robledo (GAP) - Design & Scripting Ben Stewart (GAM) - Design Cody Jackson (WNM) - Design & Scripting Leya Abebe (WNM) - Design & Scripting Marga Tanchuling (WNM) - Design & Scripting Michael Horn (GAM) - Design Tatsuma Nakano (WNM) - Design & Scripting Tedo Pranowo (GAP) - Scripting Artists (3D modeling, Texture) Adriana Catarino (GAM)- Materials Akshay Raghuvanshi (GAM) - 3D Dante Finn - 3D (GAM) Ilana Katz - Texture, Materials, 3D Liling Liu* (ANM) - ? Joe Pollisco (GAM)- Materials, Lighting, 3D My Nguyen (GAM) - 3D Narain Manu (GAM) - 3D Paola Quezedo (ANM) - 3D Rachael Berkman (GAM) - 3D UI/UX Winnie Chan (WNM) - UI/UX Qianqian Wang (WNM)- UI/UX Documentation Sheng Pang - Design (WNM) Audio Austin Smith (MUS) - Audio Lead Brendan Wolf (MUS) - Scoring Lead Kyle McGraw (MUS) - Sound Designer Jeffrey Spaulding (MUS) - Sound Designer Chi Zhang (MUS) - Sound Designer Image and museum credit to be provided by the client (Needs to add this to the VR)